Paul, hope all is well. I have to ask you about this:
- Removed all saving to JPEG format options (since this was conflicting with Octane 3)
This is causing some problems.
1 Windows OS Meta data are not same for PNG as they are for JPEG. PNG does not embed same EXIF info as JPEG.
2 PNG files are much larger as resolution increases (I had in V2 compared a 500-sample 3840x2160 JPEG @981kb vs PNG 38.1Mb), PNG-only will make for very heavy file space usage (ie animation frames)
On a partnered production level, this is a workflow pain to have to go and convert back to JPEG so that they can be emailed, uploaded, etc.
Just looking to see if this is something that will be returned to the V3 of OcDS. While .jpg is not currently available as an export format by the Octane Standalone, as precedent it is supported by Daz Studio itself (ie for still frame and animations).
Curious too, what way was it conflicting with V3 to have an export to JPEG.
Thanks.
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise