Schematic mess

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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joshkitney
Licensed Customer
Posts: 49
Joined: Tue Sep 29, 2015 7:09 am

Hi Otoy
I can't find a solution to these two questions so I'm resulting to the omnipotent forum people.
First one:
Is there anyway of cleaning up the schematic view after you drop in an Octane LiveDB shader?
It comes in all on top of each other and it's a bloody pain in the ass to sort out :)
Second one:
I can't seam to find the nodes that dictate to orientation and scale of the "wood" texture.

See attached for both questions.

Thanks in advance
Josh
Floor.jpg
i7 5960X Haswell-E 8-Core OC 4.2GHz // 2x GTX 980 Ti Superclocked+, 1 GTX 670 // 64GB's // Windows 10
joshkitney
Licensed Customer
Posts: 49
Joined: Tue Sep 29, 2015 7:09 am

Okay I dug into it deeper and figured it out.

:)
i7 5960X Haswell-E 8-Core OC 4.2GHz // 2x GTX 980 Ti Superclocked+, 1 GTX 670 // 64GB's // Windows 10
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - yes the LiveDb material could be laid out better - but this is predominantly a function of the Modo Schematic operation, and I'm not aware of any "auto-layout" feature. It's would be a useful feature for the TheFoundry to add to Modo.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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