rappet wrote:Tutor wrote:...
... I found C4D to be very capable, as well as easy to learn.
Hi Tutor,
This part is little out of topic here, but anyway..
I find C4D hard to learn by myself. I have teached my self a lot of software and for modelling first AutoCAD, then ArchiCAD.. all autodidact. It seems that my click is missing with C4D and I have to find me a way to make that click happen.
To me, your question isn't off topic. Here's a little background information about me to put my following answer to your question in better context.
My BackGround
Last year, I celebrated my 62nd birthday. As to my formal schooling, I most enjoyed art, math, chemistry, physics, astronomic, biology and law, as well as shop classes (including, but not limited to, electronics, wood, metal, and print), and I participated in weightlifting, track and field, football and basketball during high school and college. Also, I was our church's organist since about the age of six. Of course, I can play the piano and now I'm learning to better play the trumpet, harmonica, saxophone and guitar to complement my video productions.
I also was, and still am, a Mac user - having been a Mac user since 1985, using it for music and still art production. I began using the Amiga in 1988-89. I have been using Windows systems since around 1986, but did not begin to use them for creative work until the late 1990s (until then the Macs and Amiga's prevailed in music and the arts and they were the only real games in town until Linux-based creative software open their doors to other OSes).
*/ I started creating 2d animations in the late 1980's on the Commodore Amiga. Then in 1990, Newtek introduced LightWave 3d as part of the Video Toaster system (Amiga based) - two of which I immediately purchased and still own and use to this day. In 1993, Maxon released Cinema4d (C4d) (also Amiga based) which I immediately acquired to complement my two Lightwave seats. I've been a tweaker all of my electronic-filled life and I still own and use almost every system which I've ever purchased. Also I, myself, am their repairman. My Atari TT030 (now a 040) still runs Cubase perfectly for music production. I have fully functioning and tweaked to the max vintage systems such as Power Macintoshes (9600/200s, 8500/120s, 8100/80s) and Amiga (500s, 2,000s, 3,000s, and 4,000s), as well as Power Computing 210s (that's when Apple allowed clones). Every system that I've ever bought or built, and still own, still runs. The ones that I no longer own I gave (in perfect running condition) to other's children to help spread interest in technology.
rappet wrote:Did you find it easy to learn by self-instruct or did happen to find some good instructions that ade it easy for you?
greetz,
When I began learning to us C4d, the manual was all there was; but then that was twenty-three years ago when the program was a lot more basic than it is now. Was C4d then easy for me to learn by self-instruction? Yes, it was for me, but then was almost a quarter of a century ago, and for me, learning never stops and using what I've learned is paramount. However, then there was (a) no You Tube (
https://www.youtube.com/results?search_query=cinema4d ), no Vimeo (
https://vimeo.com/channels/bestofc4d ), etc., (b) no centers for C4d education/videos - no Digital Tutors (
http://www.digitaltutors.com/software/C ... -tutorials ), no Lynda (
http://www.lynda.com/CINEMA-4D-training ... 173-0.html ), no FXPHD (
https://www.fxphd.com/fxphd/courseInfo.php ) etc., not to mention no Greyscalegorilla (
https://store.greyscalegorilla.com ) . And there was not even then a hint of a Cineversity (
http://www.cineversity.com ). So over that span of time I've continued to learn about C4d from various sources, but Cinversity would appear to be an excellent place to start.
*/ I run all three of the major OSes on my newer - post 2009 - systems.
P.S. - Today I took a couple of pics of two of my vintage systems - my Atari TT040, formerly a TT030, and one of my two tweaked Video Toaster systems.
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Because I have 180+ GPU processers in 16 tweaked/multiOS systems - Character limit prevents detailed stats.