update / edit: removed some information and examples to keep this overview shorter.
face_off wrote:Would it be possible in the long run to "somehow" show the selected options in the DAZ Studio Environment tab in the OctaneRender viewport?
Yes, however I think this gets into an area where it becomes difficult for a user to determine /where/ the info driving the Octane scene is coming from. At the moment the vast majority of info is in the OctaneRender Main window, so the user knows to change values there. By migrating them out to other DAZStudio panels, this IMO makes things more confusing.
Paul
No worries about the DAZ Studio environment options. They are a very low priority option only if it could work without much coding effort..
But you mention some important points.
- Where do users expect OctaneRender options to show up?
- How could it be less confusing to make a destinction between those DAZ Studio values that are used by OctaneRender and those who are not?
I try to give an overview of the different options available in DAZ Studio how to integrate options for different render engines so the users are less confused:
In short:
- create duplicates of the DAZ Studio parameters in an OctaneRender subtab
- create separate OR specific versions of tabs that can be docked in the DAZ Studio UI
- add pull down menus to existing DAZ Studio tabs to show only those parameters that are used by OctaneRender
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The longer version:
The main idea of the past may have been to read the values from a DAZ Studio tab and then
make a duplicate inside a native OctaneRender plugin subtab.
Example:
If you move the camera sliders in the DAZ Studio camera tab the camera sliders in the OcDS viewport are adjusted to the same value.
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Other solutions:
More dedicated separate OctaneRender tabs for specific tasks
Currently there are only two OctaneRender tabs:
- the main OctaneRender tab
- the NGE (Node Graph Editor)
If the main OctaneRender tab gets too crowded it actually might be an alternative to add some special features as an completely new tab?
When working with more separate tabs the
OctaneRender main tab could serve as some kind of hub that links to other OR specific tabs.
Example:
In the OctaneRender tab there is a Node Graph Editor button.
- When the user clicks on the button the NGE tab opens undocked.
- If the user already docked the NGE tab in the current "activity" UI the tab opens in the docked place.
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Pulldown menus to display only render engine specific parameters
Currently in DAZ Studio there are already 3Delight and Iray specific settings.
In some cases there is an option to toggle between displaying the settings of the two.
Maybe on tabs that include 3Delight, Iray and OctaneRender specific parameters it could be possible to integrate a pull down menu that lets the user select an option that only those values are displayed that are actually used by OctaneRender?
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K. I leave it at that. There may certainly be more pressing topics now. But maybe that overview gave some ideas for possible alternatives if the OctaneRender main tab gets too crowded...