hey,
i am relativly new and unexperienced in 3d and since i am just a simple photographer octane is in many ways quite a challenge for me
it takes a lot of time to to get things done but every once in a while something great comes out. and therefore i love octane
here is the reason for my post:
i texture my geometry (like masks) in zbrush with photographs i did i think
when i bring the object to octane somehow everything looks disappointing
i would like it if the skin had more of the
i am wondering what my main mistake is:
- texture?
- details (bump, displacement etc.)?
- light?
- shaders?
i would be very grateful for hint and tips how to make my work a bit more stunning
i know there is plenty of information out there. but it is actually tooo much
since i am beginner i am quite often confused and these infos are overwhelming
also i don´t allways know what to search for
i´ll attach some images and will also put the octane file incl obj and texture here:
https://www.dropbox.com/s/6shor7lelp91y ... t.zip?dl=0
(this is not a real project. just did it quick and dirty for this post)
by the way: i am using a standalone version (2.24.1)
hope to hear from you
o.
how to make skin look great as a newbie
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