Hey there,
Im having an issue I have not had in the past. Rendering a room with windows, I want to make the outside look dark / night time. The glass mat is set to .1 opacity and renders fine - alpha channel is on.
When I bring into photo shop I place a black background layer behind teh render, teh color of teh black background look s grey through the windows... I know ive done this before and had the black color I am looking for show. Any ideas on what im missing?
its like teh rendered windows are stopping some color from showing...
thanks
Glass / Postwork issue
Moderator: BK
Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Glass should be a specular material with opacity set to 1. Use the correct IOR (index) which is 1.3 or 1.4? And tick the "Affect Alpha" checkbox in the Specular material.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question