Hello, I'm trying to see the alpha of a leaf in the viewport but it doesn't work.
How can I see it ? I've not found a solution in the forum.
I should render a playblast for my client. The scene is a forest, so if I want to render an OpenGL playblast, I will not see anything.
Thank you
How to get alpha in viewport ?
Moderators: ChrisHekman, aoktar
Hi,
Just an idea... Why don't you render a Directlighting > GI_AMBIENT without Alpha Shadows and very low parameters ? By sample : a simple sun, 10 samples, 0 in glossy and specular, 1 in diffuse, ... Of course, it's not as fast as OpenGL but visualisation will be better. My five cents...
Just an idea... Why don't you render a Directlighting > GI_AMBIENT without Alpha Shadows and very low parameters ? By sample : a simple sun, 10 samples, 0 in glossy and specular, 1 in diffuse, ... Of course, it's not as fast as OpenGL but visualisation will be better. My five cents...

Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
hello, it's not a bad idea, I'll try...
Thanks
Thanks