Unable to determine UV index for UV Map -point light emitter

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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MadDistrict
Licensed Customer
Posts: 14
Joined: Sun Dec 20, 2015 6:58 am

Getting an issue in Modo 901

"OctaneRender 2.24.2 (2240001)

Unable to determine UV index for UV Map [Texture] for mesh [Point Light Emitter]"


Not able to create a point or area light without modo crashing.
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - this is a bug in Modo901, which has been reported to TheFoundry. The workaround is to open a Schematic panel (or the Octane layout) prior to clicking the Create Octane Emitter. https://docs.otoy.com/Modo/?page_id=1113

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
MadDistrict
Licensed Customer
Posts: 14
Joined: Sun Dec 20, 2015 6:58 am

Great I'll give it a try. Thanks Paul
MadDistrict
Licensed Customer
Posts: 14
Joined: Sun Dec 20, 2015 6:58 am

Still getting the error here with schematic open prior to conversion to octane emitter.
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MadDistrict
Licensed Customer
Posts: 14
Joined: Sun Dec 20, 2015 6:58 am

Reinstalled Octane, Modo and re-created the scene. Havent seen the issue yet..
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