
I made more improvements to the scene.
Here is a pic from the final scene:

You have good reasons to be proud.!Phantom107 wrote:Hey guys,
Long time since I've updated Phantom Scatter, it has really matured into a great tool for production work and I'm pretty proud of the capabilities.![]()
I'm currently working on Phantom Scatter 1.9 c, which will be a small update with a big impact for everyone using Octane Render standalone. Apart from fixes for rare bugs, the next version will have a feature that can automatically put XML data on your clipboard when you export *.CSV data. This will allow you to simply press CTRL+V inside Octane Render standalone and it will automatically create the Scatter nodes for your. It will even create Geometry group nodes automatically to pair together nodes that are variants of the same scatter object -- super convenient! And ofcourse it will create the names for your automatically so you can tell which is which by simply looking at a scatter node's name. This is going to be a major streamline in Phantom Scatter ---> Octane Render workflow.