medallion

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ironelix
Licensed Customer
Posts: 111
Joined: Thu Jul 01, 2010 7:28 pm

hi
An old work created with luxology Modo.
To work in octane some mesh has been remodeled-freezing and triangulated. Rendered in two steps , AO and Direct Lighting. Post in Photoshop (gamma correction)
Thanks fo your attention, and hope u'll like it.
Image
By macironelix at 2010-07-09
I7 2.8 860 -Win 7 64- 8 GB DDR 3 - Gainward GTX 560 Ti 2Giga Phantom
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

that's not bad at all for a directlighting render.
have you tried with pathtracing ? maybe it will give a better/more realistic result.

Radiance
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zubatka17
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Joined: Wed Jun 02, 2010 1:58 pm

nice
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ironelix
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Posts: 111
Joined: Thu Jul 01, 2010 7:28 pm

Hi radiance
I will try a pathtracig method.
Thanks for the comment zubatka17.
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tungee
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Hey ironelix!
Nice work; do you used the new Modo to octane exporter?!

http://www.refractivesoftware.com/forum ... =34&t=2662
Last edited by tungee on Sat Jul 10, 2010 8:49 am, edited 1 time in total.
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SurfingAlien
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Joined: Thu Jan 21, 2010 12:05 am
Location: Italy

very nice model,
I remember seeing it in the Modo galleries a while ago (my son is a huge fan of the pirates :) )
the background map is flipped BTW...
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ironelix
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Posts: 111
Joined: Thu Jul 01, 2010 7:28 pm

thanks for the comments guys ..
tungee for export have not tried the new script. i only freezing and triangulated the mesh. I'll try something new.
...the background map is flipped BTW.... :oops:
I7 2.8 860 -Win 7 64- 8 GB DDR 3 - Gainward GTX 560 Ti 2Giga Phantom
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