X-Particles, Octane 2.x and C4D Prime

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Landrig
Licensed Customer
Posts: 4
Joined: Mon Dec 08, 2014 10:11 am

Hi there,

I saw some Video tutorials, where octane can render particles if the "Enable Particles Enginge" Option is enabled. Unfortunately, this seems to work only with the standard C4D Emitter in my case. I assume, that octane 2.x can only render x-particles particles if the "Thinking Particles" is used - which is not part of my prime version of course.

Am I right, or do I miss something and also prime should be able to render x-particles particles with octane 2.x?

Thanks for a short info and best regards,
Landrig
Landrig
Licensed Customer
Posts: 4
Joined: Mon Dec 08, 2014 10:11 am

Hi,

to give a final feedback, it works with Octane Version 2.32.2 (R6), on C4D R16 and R17.

Thanks to mike from the X-Particles Support Forum who helped :).

Best regards,
Landrig
prehabitat
Licensed Customer
Posts: 495
Joined: Fri Aug 16, 2013 10:30 am
Location: Victoria, Australia

I always found the C4D edition functionality (lite-studio) a bit wishy-washy...
Win10/3770/16gb/K600(display)/GTX780(Octane)/GTX590/372.70
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
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