To get this I had to crank up absorption and scatter to all white, is this correct? To get the fire looking ok I dialed the power way down and upped the scatter scale, but as you can see I'm starting to get grid artifacts. I'm thinking it's because everything is so cranked up (or down as the case may be)? I checked the file with vdb_view to make sure that there were both density and temperature grids. I even tried to use two volumes, one for smoke and one for fire, but that didn't turn out very good. Is there a method to the madness?

Here is the ocs file:
The VDB file is from the OpenVDB website and is called explosion.vdb