You're misinterpreting Marcus' comment. It's not that deep pixel rendering is the "big" feature or big $$$ - we committed to a subset of features so they shouldn't be broken on a first release and we take pride in the fact that the first alpha is at least a bit usable.Rikk The Gaijin wrote:My understand is that Deep Pixel rendering is useful only for the people that use Nuke. Since very few people here use Nuke, why is so important to get that feature out now, despite others feature more requested from the community (one for all, the goddamn UI manipulators)? Unless you have some other big fish that has requested you that specific feature in exchange of big $$$, I really don't see the hurry to get that done.abstrax wrote: We fixed a lot of bugs and just released another test build for the plugin devs. There is currently one more outstanding issue in deep image rendering (actually in tonemapping of deep pixels) that we want to have fixed and I hope we can sort it out on Monday and then get a release out on Monday or Tuesday. We really really want that to happen ourselves so that we can move on.![]()
Actually we've been waiting for years.milanm wrote:We've been waiting all summer for ORC.
cheers
Thomas