Hi!
Someone know what's happened when apply normal map with displacement appears this.
Octane for Maya 2016 2.24.2 - 7.14
Thanks
Problem with normal and displacement
Moderator: JimStar
- gabrielaraujo712
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- Joined: Sat Jan 24, 2015 3:31 pm
- itsallgoode9
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cause it's broken. this is one of those things that just gets ignored when somebody brings it up, so who knows if it's going to be fixed in v3 or not. (i'm quite bitter about this problem if you can't tell)
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2
- gabrielaraujo712
- Posts: 16
- Joined: Sat Jan 24, 2015 3:31 pm
Let's wait and see what happens.
Asus Maximus VI Extreme | i7-4770K 3.50 GHz | 32 B Ram | 2x GTX 780 | Win 8.1 | Maya 2015/2016
- blackshore
- Posts: 117
- Joined: Wed Jul 31, 2013 6:22 pm
Check if it is the polygon or UV normals.
I had a problem with uv normals.
viewtopic.php?f=23&t=51250&p=255282#p255282
I had a problem with uv normals.
viewtopic.php?f=23&t=51250&p=255282#p255282