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fuchsundvogel
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aoktar wrote:
Can someone try this version for problem?

https://render.otoy.com/customerdownloa ... .1-win.zip
see screencap for explanation
attributemanager behaves strange when working with materials. it doesnt change to the values of the selected material, when you select another material.
when no material is selected before all is ok
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material_attribute_manager.mp4
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fuchsundvogel
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i have a texture projection XYZ to UVW in worldspace

when i want to rotate this projection only Z works. X and Y values are ignored.

when i open this scene in standalone all values are working.
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rotate_texture_scenefile.zip
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rotate_texture.mp4
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Last edited by fuchsundvogel on Wed Dec 02, 2015 1:08 pm, edited 1 time in total.
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pxlntwrk
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Hi,

i confirm that copy/paste mix mat have some trouble with amount connection.

When i copy a mix mat with float in amount slot, it stay connected in copied scene, but if i use a noise for example , it will not..

after some test i cant say, its a bit arbitrary :?
:::::::::::::::::
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fuchsundvogel
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win7 / R17.032

undock nodeeditor from layout breaks gui
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dock_nodeeditor_in_layout.mp4
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aoktar
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pxlntwrk wrote:Hi,

i confirm that copy/paste mix mat have some trouble with amount connection.

When i copy a mix mat with float in amount slot, it stay connected in copied scene, but if i use a noise for example , it will not..

after some test i cant say, its a bit arbitrary :?
Which version? I can't see this. It copies as should be. Where the texture stored? In mix material or another materials?
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aoktar
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For copy/paste mix material problems, i can't promise to sort all. You should be happy as we did. C4D has not any support for mixed/linked material systems. So it's impossible/hard to solve every problems. I'll fix preview issue after copying, but if still don't make correct previews, you should click to preview icon. This will force it.
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Yambo
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Only the value (image texture / float texture / rgb spectrom) that drive the mix material amount is causing problems. It copies buy disconnected.
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aoktar
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Yambo wrote:Only the value (image texture / float texture / rgb spectrom) that drive the mix material amount is causing problems. It copies buy disconnected.
I can't reproduce. A simple scene would be great.
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fuchsundvogel
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copy / paste objects with mixmaterials works here with the latest build
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aoktar
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fuchsundvogel wrote:win7 / R17.032

undock nodeeditor from layout breaks gui
I don't know why this happen. But i suppose that's not necessary report. When you resize it's fixed. You'll never use it unresized after undocking.
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