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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
thank you guys!
Here's a picture I made using Dirt shader. Gloss, spec colors ets just painted under lines layer in PS.

I'm probably gonna die on rigging part)Bendbox wrote:Cool. Were you planning on doing an animation with this model?
Chriz wrote:Not in Octane i guess... Or is it "just" some kind of Photoshopfilter?![]()
Best, Chriz
I used sketch&toon(cinema4d) and PS for second render. But you can render lines layer in octane. Just use DIRT shader with inverted normals. Outline can be added in PS later.Berge wrote:Wow! Really nice. Is the secoond render also Octane?
Here's a picture I made using Dirt shader. Gloss, spec colors ets just painted under lines layer in PS.