Octane for Maya not utilising all of the GPU

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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jonathanhadley
Licensed Customer
Posts: 8
Joined: Mon May 18, 2015 3:22 pm

Hi

i have noticed the octane plugin for maya does not use all of the GPU leading to slow render times

ive attached a screenshot that compares the load from the maya plugin and from 3DS max which uses all of the card and renders faster

this has been checked on 3 different computers with a variety of different GPU's and it all seems to be the same

Any help would be greatly appreciated
Attachments
Octane GPU Comparison.jpg
jonathanhadley
Licensed Customer
Posts: 8
Joined: Mon May 18, 2015 3:22 pm

done some digging and managed to sort it

make sure render priority is set to high in the global settings, it defaults to medium and restricts the cards
Attachments
Render Priority.jpg
gah5118
Licensed Customer
Posts: 358
Joined: Thu Jun 02, 2011 4:25 pm

Having the same issue. 3-7 times slower in maya and I have it set to high priority.
Windows 8.1 | i7 950 | GTX 780ti | 24gb ddr3
k.a.schubert
OctaneRender Team
Posts: 137
Joined: Mon Feb 22, 2016 2:52 am

jonathanhadley wrote:done some digging and managed to sort it

make sure render priority is set to high in the global settings, it defaults to medium and restricts the cards
Thanks for the advice here! :)

Best,
Kai
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