Hello,
i have a problem with the tiled camera.
The situation is, i need to render an image with 4x2 meters, so i used the tiled camera having 4 tiles.
It works fine but the first tile, the upper left one, is slightly different in color and brightness, the other ones are fine.
Its nothing that could not be fixed with PS, but i need to render a few more of this size.
I use build 2.23.2 R62 without tonemapping or else.
Kernel is DL/ AO Main is set Resend only updated objects/ Update Method Faster Updates
Sadly i can´t post anything to show the problem cause of strictly NDA´s.
Maybe someone has a suggestion why this happens.
Thx.
Different colors/ brightness using tiled camera (FIXED)
Moderators: ChrisHekman, aoktar
Have you tryed same scenario on a simple scene? I don't know how did you tiled but only reason that can be vignetting effect.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw