Build Modifier and Mesh Type?
I have build modifiers on several hundred objects from the Ivy Growth animation plug-in. What Mesh Type should they be assigned: moveable or reshapable proxy?
Win 10 - AMD Ryzen 9 5950X
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
