OctaneRender™ 2.2 for Houdini™ build 2.24.2.0

Sub forum for plugin releases

Moderator: juanjgon

miko3d
Licensed Customer
Posts: 70
Joined: Sat Mar 01, 2014 7:30 pm

hey Juan,

yes that's correct same machine,I'm using the 2.24.2 for H15 and in the slave i have downloaded the standalone from your post,same version.Still, not sure if version would be the issue as usually octane will show the node but give a mismatch version error which i'm not getting....
Ill have another go again,hopefully its something simple as fresh restart,but still weird...
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, really weird. Here today I only have my laptop, but I will test the current Houdini plugin build in the office on Monday with my network nodes to see if there is any problem with it.

-Juanjo
miko3d
Licensed Customer
Posts: 70
Joined: Sat Mar 01, 2014 7:30 pm

Hey Juan,

EDIT:ALL GOOD,Apologizes for this,It was the firewall blocking Houdini, :roll:

Thanks Juan :)
Attachments
standalone.jpg
H15Octane.jpg
Br1
Licensed Customer
Posts: 54
Joined: Wed Jan 20, 2010 9:47 pm
Location: Belgium
Contact:

When can we expect a version for the latest production build ?
Production build (15.0.313)

Cheers
Br1
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Sure, no problem. I will compile the plugin for the last H15 production build tomorrow.

I am also working in the first Octane 3 build, with support for OpenVDB volume rendering. I hope to release the first build along this month ;)

-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

This is the plugin for the last H15.0.313 production release (Windows, OSX and Linux):
https://render.otoy.com/customerdownloa ... .0.313.zip

-Juanjo
Br1
Licensed Customer
Posts: 54
Joined: Wed Jan 20, 2010 9:47 pm
Location: Belgium
Contact:

Thanks for the fast update !
User avatar
Angelos
Licensed Customer
Posts: 76
Joined: Wed Jul 07, 2010 4:42 pm

Is it possible to transfer Cd Attribute or Color node to Octane materials?
For example I have geometry then assign Color node or Cd attribute and would like to render it in Octane, something like material converter in 3dsmax version of Octane plugin.

I just would like to get this colors in render:
Image

Thanks
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Nope, sorry. Currently Octane doesn't support custom attributes at point, vertex or primitive level, and anyway there are no shaders to read them yet.

Let's see if we can see this important feature along the 3.x dev cycle.

-Juanjo
User avatar
Yambo
Licensed Customer
Posts: 345
Joined: Tue May 12, 2015 1:37 pm
Location: Tel Aviv, Israel

juanjgon wrote:Nope, sorry. Currently Octane doesn't support custom attributes at point, vertex or primitive level, and anyway there are no shaders to read them yet.

Let's see if we can see this important feature along the 3.x dev cycle.

-Juanjo
What about it btw? this is very important feature. any upcoming plans?
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0 :)

https://yambo.me
Post Reply

Return to “Releases”