Compositing in Live Footage

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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aggiechase37
Licensed Customer
Posts: 214
Joined: Tue Jan 13, 2015 6:39 am

Been checking out this tut, https://vimeo.com/119848103

Can't seem to get this to work. Here's what I've been doing.

In C4D, Use motion tracker to get a track of the footage.

Bring in 3D object, in this case mograph text.

Bring in a plane, texture it in diffuse channel with with .mov file. Change camera to perspective, drop in tracked cam, and change to world space. Rotate to 180 and voila, nothing. I just get a grey surface.

Does Octane's image textures work with .mov files? What am I missing? Can someone point me to a tut or something where this is working?

Thanks all.
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
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bepeg4d
Octane Guru
Posts: 10372
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
sorry but why do you need a plane mapped with the movie?
If you already have the track in c4d, in theory, you just need to activate the alpha channel in the kernel setting, put an object tag with layer 1 to the floor, a tag with layer 2 to the text and in the render layer activate the layer 2 for getting shadows and reflections if needed :roll:
Or I'm missing something?
ciao beppe
aggiechase37
Licensed Customer
Posts: 214
Joined: Tue Jan 13, 2015 6:39 am

I was just using the plane to catch the shadows. I can do it in the c4d physical renderer no problem. But octane render doesn't seem to want let me camera project the texture to the plane.
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
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