Hello everybody,
I'll still trying to get the hang of using octane... I was wondering if anyone had any idea or knowledge in making a material like this?
I've been experimenting but haven't had a success yet. Started with making a glossy material with a bump and slight spec.
Any form of hell would be greatly appreciated!
Thanks,
Help with a stone like material material
Moderators: ChrisHekman, aoktar
Hi,
it seems a very complex glossy shader with a lot of dirt and noises mixed together in almost all the possible channels, diffuse, reflection, roughness and bump or normal... but probably there is also a mix material between the glossy and a sss specular (the red part).
ciao beppe
it seems a very complex glossy shader with a lot of dirt and noises mixed together in almost all the possible channels, diffuse, reflection, roughness and bump or normal... but probably there is also a mix material between the glossy and a sss specular (the red part).

ciao beppe
- JonathanWinbush
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If you look in the live db you can see some pretty good materials that comes with octane to use as a starting point
Winbush.tv
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram