June Animation contest (CLOSED)

A forum which hosts Octane Render Artwork Competitions
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er_beppe
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Posts: 51
Joined: Sat Jun 26, 2010 4:14 pm

thanks thanks:) SurfingAlien
http://www.gm3dart.it

MB Asus P5K, Intel core 2 Quad 9550 2.83 Ghz, 8Gb Ram, 2x Palit GTX 460 2GB
Lightwave 10 , Windows Vista 64Bit
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi er_beppe -> it's amazing that you managed to do this with our demo version, without a plugin, coming from lightwave.
I'm sure it must have been a very difficult and time-consuming process.

congrats, i really like the concept (it's very funny), and the amount of work that went into it despite using the demo.
Could you also post some screenshots of the scene in octane ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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ROUBAL
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Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
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@Mantra and er_beppe : Great works ! Amazing ! :shock:
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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mantra
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Joined: Thu Jan 28, 2010 11:51 am
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thx)

I forgot to add a description, here it is http://www.refractivesoftware.com/forum ... 626#p24626
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Cinema 4d | Win7x64 | 450gts

russian octane community
http://vk.com/octanerender
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tungee
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Posts: 176
Joined: Mon Jan 18, 2010 4:27 am
Location: Germany
Contact:

Here is a great free videoviewer for your octane picturesequences (with avi-konverter) :

http://www.ranchcomputing.com/L_freesof ... p#framanip

Works great!
Q6600 || 4GB || 9800GT || 512MB || Vista Home || C4D 9.6 & Blender
er_beppe
Licensed Customer
Posts: 51
Joined: Sat Jun 26, 2010 4:14 pm

hi radiance :)

not so hard to do, but it was a very tedious and time consuming process...

after animation in lw, i used some script to automate the export of all objects, and an other script to produce a single mesh obj-frames then during the month, when i manage my son, and i do homework like cooking and so, i replace objs, and render, frame by frame, then grab, and again... i used a generic screen grab then i paste on photoshop, and save, close photoshop, and again...

[a note, recent photoshop gpu using probably cause some problem with octane, be cause sometimes when i close photoshop crash octane demo, but it wasn't first time that i saw that adobe have mistake with memory managment...]

when crash demo i must restart from zero, read and apply all settings of materials and scene from my note, and start again...
i was lucky that i saw octane competion from start, be cause animation is a long task...
i must thanks my mother, that check my son for some hours during the month to have more time to work to animation, and i must thanks my wife, that allow me to work in the late night :-)

i finished just in time, for the end of competion...
i need a very long time be cause i not have a fast card, i had an old gt8800.
about screen grab...
i delete them when i crop with a macro of photoshop, if i know that you need it, i keep a copy of that. I just posted some grab for still contest and i don't think that i need a full grabs.

then to help you, i read again my note, and i reconstruct some frames to post :-) i hope will be enought :-)
this night i start with my family for a small holyday at sea :-)
i hope to find an internet connection to follow forum :-)

i hope next release of software include more tools to semplify animation, especially to use Octane Render in animation project, short but specially if you want to work on movie :-)

Er_BePPe
Attachments
screen_5.jpg
screen_4.jpg
screen_3.jpg
screen_2.jpg
screen_1.jpg
http://www.gm3dart.it

MB Asus P5K, Intel core 2 Quad 9550 2.83 Ghz, 8Gb Ram, 2x Palit GTX 460 2GB
Lightwave 10 , Windows Vista 64Bit
er_beppe
Licensed Customer
Posts: 51
Joined: Sat Jun 26, 2010 4:14 pm

thanks:) ROUBAL :)
http://www.gm3dart.it

MB Asus P5K, Intel core 2 Quad 9550 2.83 Ghz, 8Gb Ram, 2x Palit GTX 460 2GB
Lightwave 10 , Windows Vista 64Bit
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

er_beppe wrote:hi radiance :)

not so hard to do, but it was a very tedious and time consuming process...

after animation in lw, i used some script to automate the export of all objects, and an other script to produce a single mesh obj-frames then during the month, when i manage my son, and i do homework like cooking and so, i replace objs, and render, frame by frame, then grab, and again... i used a generic screen grab then i paste on photoshop, and save, close photoshop, and again...

[a note, recent photoshop gpu using probably cause some problem with octane, be cause sometimes when i close photoshop crash octane demo, but it wasn't first time that i saw that adobe have mistake with memory managment...]

when crash demo i must restart from zero, read and apply all settings of materials and scene from my note, and start again...
i was lucky that i saw octane competion from start, be cause animation is a long task...
i must thanks my mother, that check my son for some hours during the month to have more time to work to animation, and i must thanks my wife, that allow me to work in the late night :-)

i finished just in time, for the end of competion...
i need a very long time be cause i not have a fast card, i had an old gt8800.
about screen grab...
i delete them when i crop with a macro of photoshop, if i know that you need it, i keep a copy of that. I just posted some grab for still contest and i don't think that i need a full grabs.

then to help you, i read again my note, and i reconstruct some frames to post :-) i hope will be enought :-)
this night i start with my family for a small holyday at sea :-)
i hope to find an internet connection to follow forum :-)

i hope next release of software include more tools to semplify animation, especially to use Octane Render in animation project, short but specially if you want to work on movie :-)

Er_BePPe
It's a stellar effort nonetheless, congrats ;)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
pixelinfected
Licensed Customer
Posts: 36
Joined: Sun Jan 17, 2010 11:13 am

er_beppe wrote:hi radiance :)

not so hard to do, but it was a very tedious and time consuming process...

after animation in lw, i used some script to automate the export of all objects, and an other script to produce a single mesh obj-frames then during the month, when i manage my son, and i do homework like cooking and so, i replace objs, and render, frame by frame, then grab, and again... i used a generic screen grab then i paste on photoshop, and save, close photoshop, and again...

[a note, recent photoshop gpu using probably cause some problem with octane, be cause sometimes when i close photoshop crash octane demo, but it wasn't first time that i saw that adobe have mistake with memory managment...]

when crash demo i must restart from zero, read and apply all settings of materials and scene from my note, and start again...
i was lucky that i saw octane competion from start, be cause animation is a long task...
i must thanks my mother, that check my son for some hours during the month to have more time to work to animation, and i must thanks my wife, that allow me to work in the late night :-)

i finished just in time, for the end of competion...
i need a very long time be cause i not have a fast card, i had an old gt8800.
about screen grab...
i delete them when i crop with a macro of photoshop, if i know that you need it, i keep a copy of that. I just posted some grab for still contest and i don't think that i need a full grabs.

then to help you, i read again my note, and i reconstruct some frames to post :-) i hope will be enought :-)
this night i start with my family for a small holyday at sea :-)
i hope to find an internet connection to follow forum :-)

i hope next release of software include more tools to semplify animation, especially to use Octane Render in animation project, short but specially if you want to work on movie :-)

Er_BePPe
congratulation!!! it's a great effort, you have a lots of patience.
very nice idea, great concept, very realist rendering, and... i adore risiko
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mlody47
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Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

In case I couldnt make before end of competition ... this is my entry. Im not a sound designer but I can live with it :)

color corrected , motion blur , chroma aberration nothing more

[vimeo]http://www.vimeo.com/13084273[/vimeo]

tommorow ill post wireframes and screens or maybe a video from "making of"..

Good luck to all of You..
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
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