Hi All.
I would like to get some input on using Substance painter textures on a Octane Glossy material.
If anyone can fill in the gaps that would be awesome.
Base Color = Diffuse
Metallic = Specular
Roughness = Roughness
Normal = Normal
Height = Displacement
Also, What Octane Texture type should be used on each of those slots? ie. Image texture, Float Image Texture etc.
Kind Regards
Craig
Substance Painter
Moderator: JimStar
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
I'm not an expert to be honest. I have Quixel, and I think the 'metalic' workflow is a lot different. I'm sure that SP will be able to export in a diffuse, spec,glossy or roughnes, normal, height config.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
- blackshore
- Posts: 117
- Joined: Wed Jul 31, 2013 6:22 pm
If you have bought Substance painter there are allot of exporter settings included.
Including Octane.
If your installations is messed up you can used the file I have attached.
Extract it to Substance Painter\shelf\export-presets after unpacking the spexp file
Including Octane.

If your installations is messed up you can used the file I have attached.
Extract it to Substance Painter\shelf\export-presets after unpacking the spexp file
- Attachments
-
- Octane.zip
- Octane Export Settings
- (662 Bytes) Downloaded 517 times
Can someone take a screen grab of their Node graph please with things hooked up?
I would totally appreciate it.
Also Does anyone have a link for converting say maya textures to octane textures?
Or how this would work using the Maya plugin directly?
I would totally appreciate it.
Also Does anyone have a link for converting say maya textures to octane textures?
Or how this would work using the Maya plugin directly?
- blackshore
- Posts: 117
- Joined: Wed Jul 31, 2013 6:22 pm
I think this link would provide you with the info that you need:cjadams wrote:Can someone take a screen grab of their Node graph please with things hooked up?
I would totally appreciate it.
Also Does anyone have a link for converting say maya textures to octane textures?
Or how this would work using the Maya plugin directly?
https://forum.allegorithmic.com/index.php?topic=4023.0
Hi guys.
Thanks for the replies.
@blackshore Thanks for that. Yea. I am a legal user of both those pieces of software.
My presets start with Arnold, and end with Vray, With no Octane in the list.
Thanks again for the file, I see its been downloaded many times, which means you've helped many of us
I've been off the forum for a month, so sorry for that.
Cheers
Craig3d
Thanks for the replies.
@blackshore Thanks for that. Yea. I am a legal user of both those pieces of software.
My presets start with Arnold, and end with Vray, With no Octane in the list.
Thanks again for the file, I see its been downloaded many times, which means you've helped many of us

I've been off the forum for a month, so sorry for that.
Cheers
Craig3d