Phantom Photo Match [1.4.2] Get the 3D camera from a photo!

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Re: Phantom Photo Match [1.0] Augmented reality in Octane!

Postby Phantom107 » Wed Sep 02, 2015 6:13 pm

Phantom107 Wed Sep 02, 2015 6:13 pm
Phantom Photo Match 1.1 is now available!

I will send an e-mail to all licensees in a few moments!

Visit the website here: http://photomatch.phantomtechnology.nl/

» Interface refinement to establish a coherent and understandable function setup between various Phantom Technology software products. There are now interface 4 modules: MAIN, IMPORT/EXPORT, SETUP and INTERFACE.
» Added the feature EXPORT SCALE, found in the IMPORT/EXPORT menu module. This scale influences the export values that are copied to the clipboard. Possible export scales are millimeters (MM), centimeters (CM), decimeters (DM) and meters (M). Octane Render standalone works in meters by default.
» Added feature EXPORT OCT CAMERA, found in the IMPORT/EXPORT menu module. When pressing this button, Phantom Photo Match will put XML code in your clipboard. You can then use CTRL+V in the Graph Editor in Octane Render standalone and a camera node will be created with the correct data. You can then rig this camera node up to a render target node.
» Added feature EXPORT OCT RESOLUTION, found in the IMPORT/EXPORT menu module. When pressing this button, Phantom Photo Match will put XML code in your clipboard. You can then use CTRL+V in the Graph Editor in Octane Render standalone and an image resolution node will be created with the correct data. You can then rig this image resolution node up to a render target node.
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Re: Phantom Photo Match [1.1] Augmented reality in Octane!

Postby Phantom107 » Sat Sep 12, 2015 11:52 pm

Phantom107 Sat Sep 12, 2015 11:52 pm
Just got an idea for Phantom Photo Match 1.2 ... right now the software does an excellent job, but getting the lighting right in the scene is still a challenge. :|

I'm gonna develop a handy environment map painter tool that basically puts the photo where it should be, and gives you some tools to easily paint up the tints around. Then you can load that texture into the Environment node in Octane and it'll look a lot better. ;)
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Re: Phantom Photo Match [1.1] Augmented reality in Octane!

Postby Phantom107 » Sun Sep 13, 2015 10:56 pm

Phantom107 Sun Sep 13, 2015 10:56 pm
Phantom Photo Match should now be compatible with Octane 4 Revit, thanks to face_off! :D

viewtopic.php?f=61&t=42589&p=249385#p249385

face_off wrote:I have refreshed the installers at the top of this thread with:

2.24.1.34
- Compiled with Octane 2.24.1
- Added option to Paste the Octane camera from the Windows clipboard. This will allow the pasting of a camera from Phantom Photo Match. Pasting is only allowed when the Viewport is open, and Viewport Navigation is enabled.
- Fixed exception being raised when changing the camera type when the Viewport was not open

2.24.0.33
- Increased maximum scatter instances increased from 50000 to 1,000,000
- The Proxy Paste ('P') button now pastes the proxy info to ALL SELECTED elements (which have a 'position' in the scene)

Paul
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Re: Phantom Photo Match [1.1] Augmented reality in Octane!

Postby philliplakis » Tue Sep 15, 2015 11:15 am

philliplakis Tue Sep 15, 2015 11:15 am
Any chance of an OS X version? :)
Win10 - 6700k - 32gb Ram - GTX Titan X (Pascal) + GTX 1080
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Re: Phantom Photo Match [1.1] Augmented reality in Octane!

Postby Phantom107 » Tue Sep 15, 2015 11:26 am

Phantom107 Tue Sep 15, 2015 11:26 am
Sorry I can't offer that, the DRM isn't compatible with OS X. :(
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Re: Phantom Photo Match [1.1] Augmented reality in Octane!

Postby Phantom107 » Fri Sep 25, 2015 12:18 pm

Phantom107 Fri Sep 25, 2015 12:18 pm
The Octane Render plugin for Rhinoceros is now also compatible with Phantom Photo Match :)

viewtopic.php?f=41&t=42587&p=250519#p250519
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Re: Phantom Photo Match [1.1] Augmented reality in Octane!

Postby Phantom107 » Sun Sep 27, 2015 9:27 pm

Phantom107 Sun Sep 27, 2015 9:27 pm
I am pleased to announce that I got the algorithm to work with the quaternion-based camera in Blender. This means it also works with the Octane plugin for Blender! :)


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Re: Phantom Photo Match [1.2] Augmented reality in Octane!

Postby Phantom107 » Mon Sep 28, 2015 3:09 pm

Phantom107 Mon Sep 28, 2015 3:09 pm
Phantom Photo Match 1.2 is now available!

I will send an e-mail to all licensees in a few moments!

Visit the website here: http://photomatch.phantomtechnology.nl/

» Added function UI BACKGROUND under the MAIN module. This function allows you to choose from 3 background UI options that affect the graphics of the modules. The options NONE, PARTLY and SOLID.
» Improved curve quality of the GUI.
» Software icon has a transparent background now instead of the gray block.
» Renamed the function RENDERER to TOOL. The options have been renamed aswell. They are now: OCTANE RENDER and RHINOCEROS.
» Added option BLENDER to function RENDERER, giving the ability to export the camera data to Blender standalone and Octane Render for Blender. Check out the tutorial in the manual.
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Re: Phantom Photo Match [1.2] Augmented reality in Octane!

Postby Phantom107 » Sun Oct 11, 2015 4:16 pm

Phantom107 Sun Oct 11, 2015 4:16 pm
A quick heads up, I've started dev on 1.3. :)
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Re: Phantom Photo Match [1.2] Augmented reality in Octane!

Postby Phantom107 » Wed Oct 14, 2015 1:54 pm

Phantom107 Wed Oct 14, 2015 1:54 pm
Environment map tools coming to Phantom Photo Match! Used to light your scene, blending it better into the photo.

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