Dynamic cache - Render not matching viewport

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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jingles
Licensed Customer
Posts: 29
Joined: Thu Mar 19, 2015 2:00 pm

I'm baffled. Seems my dynamic cache stops working around the 200th frame of a 500 frame sequence.

The image below shows the viewport, rendered frame, and live view. I can't figure out why its not working. When i play it back without a cache it seems to work, and when i cache it stops following position around 200th frame. Turning off dynamics and everything is correct.

Action is very basic...only using Follow Position / Rotation to make the phone's movements more natural.

I've changed the main dynamic preferences to have the object stop moving.

Mass = 5
Force = 30/20 (Pos/Rot)
Damping is high

Project Dynamic prefs are changed as well:
Restitution lifetime 15
Steps per frame 15
Max solver iterations per step 10
error threshold 1%

Hoping someone can help.
Cache error.PNG
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Hi,
Do you have motion blur? What happens when you use standard renderer?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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