OctaneRender for Modo 3.03.3 [STABLE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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face_off
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I have refreshed the installers at the top of this thread with:

2.24.1.86
- Compiled with Octane 2.24.1
- Added command "octane.renderStatus ?" which returns true if the render has finished (ie. samples == max samples)
- You can now directly plug Modo Material colors into Octane RGB Color, Octane Greyscale Color and Octane Float Value nodes. See https://youtu.be/fN9H_x_pDpQ for details
- Fixed bug where only 2 (rather than Octane maximum of 3) UV maps could be used. Pls see https://youtu.be/rvuFI3okFwA for details.

Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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v1adut
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Hi Paul,
Does this version support batch render ?

Cheers
Vlad
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Tharso
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problem with select materials in modo sp2.
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Tharso
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problem with select materials in modo 901 sp2.
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face_off
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Location: Adelaide, Australia

Does this version support batch render ?
No - the octane.renderStatus command is the first step. I still need to add a command to save the viewport.
problem with select materials in modo sp2.
Can you be more specific pls?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Tharso
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click in one material select other material, right after the new installation. Not always, but sometimes I need to close the render window and open again.
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face_off
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click in one material select other material, right after the new installation. Not always, but sometimes I need to close the render window and open again.
Can you be much more specific pls? Are the click on a material in the Viewport or the Shader Tree? If the Shader Tree, and you clicking a Modo Material or Octane Override? What specifically is not happening when you click the material?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
sgtprobe
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Yes, with 901 SP2 the render cache API is fixed, so fur works again in Octane!
Platform: Asus X99-E WS CPU: 5960X GPU: 2 x GTX Titan Black, 980ti Software: Modo, Octane for Modo, Win 10 Pro
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Tharso
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face_off wrote:
click in one material select other material, right after the new installation. Not always, but sometimes I need to close the render window and open again.
Can you be much more specific pls? Are the click on a material in the Viewport or the Shader Tree? If the Shader Tree, and you clicking a Modo Material or Octane Override? What specifically is not happening when you click the material?

Paul
octane viewport
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face_off
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octane viewport
I'm sorry Tharso - this is not enough information for me to be able to reproduce or fix your issue.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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