Tips for Beginners

Sub forum for help and tutorials.

Moderators: ChrisHekman, aoktar

KillReal
Licensed Customer
Posts: 49
Joined: Tue Mar 03, 2015 7:55 pm

aoktar wrote:Yes you have got the correct point. Because "floatbuffer" is linear(raw) output of rendered image. No any tonemapping. Gamma=1. Everything is as rendering without applying any color effect.
That's the why we put "floatbuffer" and "floatbuffer(tonemapped)" options. Tonemapping is a operation over linear colors to change. Clear enough?

Now i see!) Man, you saved my life.... thanks a lot! :D :D :D
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

KillReal wrote:
aoktar wrote:Yes you have got the correct point. Because "floatbuffer" is linear(raw) output of rendered image. No any tonemapping. Gamma=1. Everything is as rendering without applying any color effect.
That's the why we put "floatbuffer" and "floatbuffer(tonemapped)" options. Tonemapping is a operation over linear colors to change. Clear enough?

Now i see!) Man, you saved my life.... thanks a lot! :D :D :D
Great to could help. I think we should add some images to describe better this usages.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Post Reply

Return to “Help / Tutorials”