aoktar wrote:Yes you have got the correct point. Because "floatbuffer" is linear(raw) output of rendered image. No any tonemapping. Gamma=1. Everything is as rendering without applying any color effect.
That's the why we put "floatbuffer" and "floatbuffer(tonemapped)" options. Tonemapping is a operation over linear colors to change. Clear enough?
Now i see!) Man, you saved my life.... thanks a lot!


