Hey guys,
Believe me, I'm well aware I have much to learn as far as rendering and everything else related to 3D graphics, but I'm curious: I've been playing Until Dawn on the PS4 and I notice the graphics are just heads and tails above everything I'm currently working on, and they're all in real time. I'm not using Octane at the moment, just Cinema 4D's Physical Renderer and GI, but the quality is just night and day. I read countless tutorials on texturing, lighting and rendering, but I think there must just be something I'm missing. I apologize if this isn't appropriate for these forums, but I figured anyone who's graduated to Octane spent a fair amount of time with C4D's built-in system so they might have some ideas.
Thanks.
Question about "Until Dawn" for PS4's graphics..
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- professorhaddock

- Posts: 39
- Joined: Fri Aug 14, 2015 6:51 am
Mac Pro 5,1 3.33GHz 6 core / 1 x GeForce GTX980Ti 6GB / Mac OS 10.10.5