This means you can't really use external apps like GPU-Z for management, because you have no idea what the numbers actually reflect. I just upgraded from a 2 to a 6 gig card, and scenes that rendered fine in GPU before now takes up more than 2 gigs of VRAM.
It also seems that it loads every texture as RGB, so a bump map uses as much memory as a normal map.
But it's easy to use, free and most people on the DAZ boards have NO idea what's going on anyways (see the threads about optimizing for AMD performance). I think most are rendering in CPU and just like the pretty results
