Render Layers Ignored

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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philmaron
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Posts: 76
Joined: Tue Jul 21, 2015 10:15 am

Hey guys,
R15 and Octane Standalone/Plugin on newest versions.

In the Live Viewer, renderlayer are shown correctly, the masks work perfectly aswell. When rendering, all objects seem to be on the same layer, everything turns out as dark red matte.

Any idea, what might be the problem?
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aoktar
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Any image to figure it better?
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philmaron
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Posts: 76
Joined: Tue Jul 21, 2015 10:15 am

Sure thing, watch these please:
Attachments
Picture viewer shows the error
Picture viewer shows the error
Software with settings and live viewer
Software with settings and live viewer
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aoktar
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I advice to watch tutorials and read manual. You should set always "Resend only updated objects" to get same output as LV. Also read info about new options. I think i will have to remove this "Send all data" option at the end.
Also you should know that all objects are on render layer id=1 by default, red colors. If you set id>1 and change to "Resend only updated objects", output will be same.
Attachments
a1.jpg
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philmaron
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Posts: 76
Joined: Tue Jul 21, 2015 10:15 am

Thank you for the advice, sadly the Expresso that rotates all the tiny cube segments I used is ignored when not resending all scene data - even though I gave them an Octane ObjectTag (see attachment). Do I have to change something?

Which info about new options did you mean? I have no options for the geometry control - was there an update i missed?
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aoktar
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philmaron wrote:Thank you for the advice, sadly the Expresso that rotates all the tiny cube segments I used is ignored when not resending all scene data - even though I gave them an Octane ObjectTag (see attachment). Do I have to change something?

Which info about new options did you mean?
Can you give me problematic part. I can fix it. Btw, you can add some keys to force updates on geometry. You can't get ids on "send all data". Because this method collapses all meshes to a single mesh as C4D's "Connect Objects" command.
I mean render settings part in manual also in 2.24 release topic notes.
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philmaron
Licensed Customer
Posts: 76
Joined: Tue Jul 21, 2015 10:15 am

Daaaaaaaaaaaaaaamn was on vacation and missed the update O.o is there a mailing list or similar?

Nonetheless, Ill install it and look if it still ignores the scripts. Ill post the scene here tonight or tomorrow. Thansk in advance!
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aoktar
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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philmaron wrote:Daaaaaaaaaaaaaaamn was on vacation and missed the update O.o is there a mailing list or similar?

Nonetheless, Ill install it and look if it still ignores the scripts. Ill post the scene here tonight or tomorrow. Thansk in advance!
There is lot of things to handle and detect the updates for geometries. Any scene will welcome to help me to see missed things. Also user feedbacks are gold for me, thanks.
Octane For Cinema 4D developer / 3d generalist

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