I have a spinning propeller on a model, and I do not see any motion blur in live viewer (2.24.0 R1). The camera is not currently moving. The object is a cloner object, FYI. I have tried to search through the topics to find an answer, but there are just too many entries returned by searching, so I am hoping that someone here may have an answer.
Thank you!
Motion Blur in 2.24.0?
Moderators: ChrisHekman, aoktar
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
try to add octane object tag and set "transform" motion blur.
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Ahmet i think this version got some problems with the motion blur & camera depth updates. I'm having a lot of issues. it's just not updating properly.
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Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Thanks, Aoktar, but I had already tried that, and no luck. I do recall this working correctly in 2.23.2. Depth of field still works, though.
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
can you be more specific?Yambo wrote:Ahmet i think this version got some problems with the motion blur & camera depth updates. I'm having a lot of issues. it's just not updating properly.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
any example to show us?jayroth wrote:Thanks, Aoktar, but I had already tried that, and no luck. I do recall this working correctly in 2.23.2. Depth of field still works, though.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
When working with depth of field from the Focus Object inside c4d camera it need some extra steps to update (moving the camera / some objects / play preview), Sometimes motion blur is just not updating and also extra force update steps required. I know you stopped worked on v.2 so i didn't post anything about it but i'm having those issues all the time in the past week or two.
Anyway i know it hard to debug without scenes and examples - i'll do some test to see if it is something related to my scene or a general thing and i'll let you know. I have a lot of xpresso calculations in my scene so it might be related.
Anyway i know it hard to debug without scenes and examples - i'll do some test to see if it is something related to my scene or a general thing and i'll let you know. I have a lot of xpresso calculations in my scene so it might be related.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Hopefully 3.0 will be here soon...
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!