multi pass object buffer/mask

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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mips
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Hello bonjour,
I'm pretty sure myquestion is stupide and the answer very simple, but I can't figure it out. I made search here and on google, watched several tutorial, but can't find the answer... When I watched tutorials they seems to have other menus than mine.

I just want something very simple : render in octane, what is called the object buffer in C4d, I just need some simpleblack and white masks....

I'm using C4D R16.050 and octane 2.16.2. and I use Octane as a plug in C4D, I don't use the full soft.
Again, I'm sorry and the answer must be very simple, but I need help
mips
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Well, I guess I will just render the Object buffer with the standard renderer... :(
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aoktar
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You need version 2.24 and render layer mask sets. See image. I see you watched some tutorials but not render pass tutorials.
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a1.jpg
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mips
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Thank you for your reply.
i did watched that tutorial, But, as I have another version, it wasn't helpfull. Didn't know a new version was online, I'm download it now.
mips
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whith the right version, it works, thank you again
jingles
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aoktar wrote:You need version 2.24 and render layer mask sets. See image. I see you watched some tutorials but not render pass tutorials.
I struggle to get this to work as expected. I'll select ID1-3 under "render layer mask" but keep running into objects all showing up on the same layer (ID1).

What am I doing wrong? I don't believe Mesh No. and Object ID affect the outcome but have tried changing those numbers as well.
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Renderlayer.PNG
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aoktar
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are you using "send all data"?
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BofC
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aoktar wrote:You need version 2.24 and render layer mask sets. See image. I see you watched some tutorials but not render pass tutorials.

Hi,

I am having a bit of trouble working this out too. I am using version 2.24.2-R2 and some of the menus are different to the ones in the tutorial. I have also used the settings you have shown in the picture but I still get complete blank passes.

Any other ideas what I might be doing wrong?

Thanks
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bepeg4d
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Hi,
I'm guessing, have you added all the necessary object tags to identify your geometry?
Is the option "Resend Only Updated Objects" active in Render Settings/ Octane Render/ Geometry Engine?
ciao beppe
BofC
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bepeg4d wrote:Hi,
I'm guessing, have you added all the necessary object tags to identify your geometry?
Is the option "Resend Only Updated Objects" active in Render Settings/ Octane Render/ Geometry Engine?
ciao beppe
Thanks for the reply.

Yes, I have the object tag on the correct geometry and also "Resend Only Updated Objects" is active. I think the problem may have been not having "ObjectID" and "Render Layer mask" ticked on in the Info Passes menu. It seems to have done the trick.

Thanks again.
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