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I ever seen this error on almost on every beginner render:
The Depth of Field is wrong!! it's to much strong for a picture like that, with this tiny DoF the scene is converted in a toy completely out of scale.
Play with DoF is nice, but you must find the equilibrium if you want to do something near to reality
I debate people saying that DOF is wrong when it's strong ( though it may not be best for this image at his current settings ). DOF is little more than a result of the lens aperture, and size of the imager. In Reality, I could probably do shallower shot (in real life). So I'm inclined to say that this DOF is un-realistic statement is kinda nonsense. Really, it can be shallow DOF, but when it is, it's usually supposed to be for a purpose.
I'm more inclined to think that the issue is with the way the lighting and surfaces are set up, than his DOF, but the DOF might need to be changed also.
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
DayVids wrote:I debate people saying that DOF is wrong when it's strong ( though it may not be best for this image at his current settings ). DOF is little more than a result of the lens aperture, and size of the imager. In Reality, I could probably do shallower shot (in real life). So I'm inclined to say that this DOF is un-realistic statement is kinda nonsense. Really, it can be shallow DOF, but when it is, it's usually supposed to be for a purpose.
I'm more inclined to think that the issue is with the way the lighting and surfaces are set up, than his DOF, but the DOF might need to be changed also.
I don't know if you have any photograph skills, but for me, that type of DoF blur, is unrealistic on this scene,
In fact, to get that so strong effect on far away shots you probably will need a lensbaby adapter.
DayVids wrote:I debate people saying that DOF is wrong when it's strong ( though it may not be best for this image at his current settings ). DOF is little more than a result of the lens aperture, and size of the imager. In Reality, I could probably do shallower shot (in real life). So I'm inclined to say that this DOF is un-realistic statement is kinda nonsense. Really, it can be shallow DOF, but when it is, it's usually supposed to be for a purpose.
I'm more inclined to think that the issue is with the way the lighting and surfaces are set up, than his DOF, but the DOF might need to be changed also.
I don't know if you have any photograph skills, but for me, that type of DoF blur, is unrealistic on this scene,
In fact, to get that so strong effect on far away shots you probably will need a lensbaby adapter.
Well, the people that hire me to shoot for them seem to think I have some skills
That being said, I'm guessing you have limited experience with medium and large format cameras, which have a different feel than 35mm and 2/3 35mm (APS C) sized sensors.
Still I won't say that his DOF isn't a bit strong, but I have no idea where the camera placement would be and the focal length would be either. Shoot it from a far away point, with a long lens wide open, and you could get much shallower DOF that what's shown here.
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!