Hi,
Pretty sure that this is a beginner question, I have been doing some renders to get my stuff looking like toys, but I notice that my materials tend to look "patchy" with octane so I tried tweaking settings, but nothing seems to be working. Hope someone could guide me.
Thanks
Materials help
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yeah, I thought so too, so I put in like super bright lights to see if it would clear out the shadows, but they remained.
After messing with the settings abit, I came across the coherent setting, that was the missing link for me, the images came out much smoother.
I also increased the sample count.
Lots to learn still!
Thanks! Any other advice will be great.
After messing with the settings abit, I came across the coherent setting, that was the missing link for me, the images came out much smoother.
I also increased the sample count.
Lots to learn still!
Thanks! Any other advice will be great.
There is not any lighting environment in world like you used. At least put some floor to break lighting effect from bottom. I don't know you how fine with concept of physically correct rendering. But most important slot is specular+roughness+index for physical materials. They determine the visual behaviour of materials. Plus a correct environment+light sources. Also always use correct dimensions. These are key factors of physical correct rendering in Octane.
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw