my scene has quite a lot of textures, most are 1024 up to 3000 pixels. if i were to reduce most of them to 512 would that increase render speed? Was curious if size of textures affects render speed and if anyone else has tested this.
thanks
Do smaller textures render faster?
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- itsallgoode9

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I haven't tested it, but I would guess no, it would not render faster. if you have lots of very large textures it probably would take longer for the render to start, as it's more bytes that needs to get sent to the vram, but once it's in there, I don't imagine it would take longer. That's just my guess though, and I could be wrong, i dunno.
I agree, from everything I have done so far, I see no difference with larger textures. Only time I worry about texture size is if I am getting close to my VRAM max.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram