Crashing using pick in view port

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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bpzen
Licensed Customer
Posts: 329
Joined: Wed Dec 19, 2012 1:44 am

First I must say the plug in is 1000X better than the last 2 attempts ive tried it, I am actually going to use it more than Poser now :)

The only real issue i am having is about 25% of the time i pick a object in the view port it causes daz to crash, most times i have the node editor open and the view port on pause re rendering. is this a know issue ? I save pretty much every time i change something but its an issue for sure.

Another question, can we now use material presets between scenes?
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Win 7 64bit, Titan 6 Gig and GTX770 4Gig, Intel 3.75GHZ, 24Gig RAM, Poser 2014 patched
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larsmidnatt
Licensed Customer
Posts: 499
Joined: Tue Sep 25, 2012 12:28 pm

not 100% sure about your first issue, but for materials yes you can save as presets. You can do it two ways.

Save them as a DS material preset so the entire figure/item gets each zone saved. You would then apply the DS material preset later in a different scene.

Or you can save just a single material to your OcDS library. Just right click on it and the option to add to presets should appear.

I use the second method for fabrics and environment materials, but prefer saving as a DUF preset if saving a character skin because of all the related material zones.
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
bpzen
Licensed Customer
Posts: 329
Joined: Wed Dec 19, 2012 1:44 am

thank you!
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Win 7 64bit, Titan 6 Gig and GTX770 4Gig, Intel 3.75GHZ, 24Gig RAM, Poser 2014 patched
User avatar
larsmidnatt
Licensed Customer
Posts: 499
Joined: Tue Sep 25, 2012 12:28 pm

btw you also can save characters/items as scene subsets, and when you load them the materials still work in OcDS! and there are options in preferences to NOT load OcDS materials from DUF if you ever need to ignore them. Neat stuff.
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
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