Project - First Test
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This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
I really like your plants. Even in your first test. They look very realistic.
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Yeah great work on plants too.
BTW i forgot to aks how did you do stitches on those sofas ? Is it modeled (seems that way) or some extra cool texture/displacament map ?
Thanks
BTW i forgot to aks how did you do stitches on those sofas ? Is it modeled (seems that way) or some extra cool texture/displacament map ?
Thanks
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Lewis
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WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
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Amazing wooden table 
What are you settings? Kernel, bounces? How did you light the scenes?
Keep up the good work.
M.

What are you settings? Kernel, bounces? How did you light the scenes?
Keep up the good work.
M.
- daniel.reutersward
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Thank you very much!dotcommer wrote:I really like your plants. Even in your first test. They look very realistic.
Thank you! The armchairs are from allcity3dmodels.com, really great quality! The stitches are modeled if I remember correctly.Lewis wrote:Yeah great work on plants too.
BTW i forgot to aks how did you do stitches on those sofas ? Is it modeled (seems that way) or some extra cool texture/displacament map ?
Thanks
Thanks! The first scene is lit with an interior HDRI and the second scene is lit with an HDRI from Pete Guthrie.wastzzz wrote:Amazing wooden table
What are you settings? Kernel, bounces? How did you light the scenes?
Keep up the good work.
M.
Regarding the settings I used Path Tracing and the only thing I changed was Coherent Ratio from 0,0 to 0,4. I don´t have any settings for bounces?
Sure you havedaniel.reutersward wrote:[
I don´t have any settings for bounces?

--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- daniel.reutersward
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Well...then I´ve learned something new today! The Diffuse depth was left at 4.Lewis wrote:Sure you have. In Octane PT node it's called "Max Diffuse Depth". That's how many GI bounces you are allowign for Light to bounce.
My pleaseure, that's why we are here to learn something and sharedaniel.reutersward wrote:Well...then I´ve learned something new today! The Diffuse depth was left at 4.Lewis wrote:Sure you have. In Octane PT node it's called "Max Diffuse Depth". That's how many GI bounces you are allowign for Light to bounce.

BTW i checked the WEB you mentioend and they have stunning furniture models. Granted it's all 3D scann of rela furniture and very dense/hi-poly but looks great and stitches are UV mapped/texture painted (at least on that FREE chair).
Thanks
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- daniel.reutersward
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- Joined: Tue Jun 30, 2015 10:23 pm
- Location: Sweden
- Contact:
Absolutely, thanks!Lewis wrote:My pleaseure, that's why we are here to learn something and sharedaniel.reutersward wrote:Well...then I´ve learned something new today! The Diffuse depth was left at 4.Lewis wrote:Sure you have. In Octane PT node it's called "Max Diffuse Depth". That's how many GI bounces you are allowign for Light to bounce.
.
BTW i checked the WEB you mentioend and they have stunning furniture models. Granted it's all 3D scann of rela furniture and very dense/hi-poly but looks great and stitches are UV mapped/texture painted (at least on that FREE chair).
Thanks
Yes, their models are great! I really like the quality, since I think the higher the quality the better

- Jolbertoquini
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Pretty nice work lovely details well done!
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