Octane Camera match to real life camera

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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huso
Licensed Customer
Posts: 15
Joined: Tue Apr 28, 2015 1:04 am

Hi Everyone :)

İ need to ask about octain camera adjusment. How can i adjust octane camera lens like real life camera ? for example; i want to make my octain camera lens 35 mm , how can i do it ? i cant find any adjusment at octain camera menu.
gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

1. Create a 3dsmax Standard Camera and set it to 35mm.
2. Read the FOV value and paste it to Octane Camera.
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
huso
Licensed Customer
Posts: 15
Joined: Tue Apr 28, 2015 1:04 am

Thank you friend :) but i cant understand, why octane camera don't have, real life camera properties.
gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

huso wrote:Thank you friend :) but i cant understand, why octane camera don't have, real life camera properties.
i miss it, too.
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
lunarstudio
Licensed Customer
Posts: 71
Joined: Fri May 16, 2014 12:36 pm
Location: Boston, MA
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Same here. It's one of the biggest negatives to this software.
It's especially critical when camera matching architectural scenes to photographs.

Camera matching and settings is one area where VRay and other renderers come out far ahead.
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paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Octane 3dsMax plugin has the parameters of a physical camera like Aperture, fstop and Fov.
The parameter about photographic lenses exist in the SA version and other plugins,
so I hypothesize could be added for 3dsmax also.
I will send the request to the developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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