Hey all,
Sorry if this is old news.
I'm using OCDS build 2.23, has this happened to any of you? Hitting "Zero Figure" makes a figure disappear from OCDS viewport. Same thing with "Zero Selected Item(s)", it causes the selected item(s) to disappear from OCDS viewport. I've prepared two screenshots using V6 to show what I mean. - tested with G1, G2F, G3 and Cybermech 4, they all exhibit the same problems.
There are at least two ways I've found to make the figure reappear; by either undo-ing your last operation or "Restore Figure/Selected Item(s)", none of which really remedies the situation.
To me this update is still practically unusable for my projects, it's just too unpredictable. I see there's a ton of new stuff, but who knows how many more nasty surprises are still lurking to be discovered. It's like I'm afraid now just to perform the simplest operation.
There's the godawful skin conversion issue, even though we all know the fix by now, it's still annoying as hell. Animation finally works with characters, I haven't tested it extensively, but I noticed that OCDS still suffers from really old disease namely not loading JCMs correctly at times... I don't wanna have to sit through OCDS rendering thousands of frames of animation in order to hit "rebuild scene" every time OCDS forgets to load a morph.
Also when I'm only using 1 GPU, say I forget to switch off SLI, viewport update is really... really... slooooooow. DS viewport starts to lag considerably, even when there's only one character with nothing on it. 2.15 also suffers from this but not as bad, it was tolerable at least.
I suppose as of now the status of any fix/patch is still "coming soon", huh?
Zeroing Figure or its limb(s) makes it disappear
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Win 10 Pro 64bit | 2 x ASUS GTX TITAN BLACK, 6GB GDDR5 | Intel Core i7 3770K, 3.50 GHz | 32 GB RAM
MSI GT83VR SLI 7RF | Win 10 Home | 32 GB RAM
DAZ Studio Pro 4.10.0.123 | OR S.A. V3.01.1b | OCDS V3.8.2.39 | GeForce Driver 398.36
MSI GT83VR SLI 7RF | Win 10 Home | 32 GB RAM
DAZ Studio Pro 4.10.0.123 | OR S.A. V3.01.1b | OCDS V3.8.2.39 | GeForce Driver 398.36
- larsmidnatt
- Posts: 499
- Joined: Tue Sep 25, 2012 12:28 pm
don't use zero figure.
Use zero shape.
Then zero pose. Or vice versa. Don't zero figure all at once.
the current version of the plugin works the best for me out of all of them perhaps excluding the last 1.x release before 1.2. It's got a couple of quirks but they are all pretty predictable and avoidable. BUt I don't do animation. So can't help ya there.
though for animation, if you turn on interactive update it used to help a lot of the issues. I suggested this to another user in the plugin thread and it fixed their issues 99% of the time. (they were still upset 2 frames out of 200 where not correct, but hey that's a big improvement)
Not disabling SLI is user error. You can't expect the software to fix that for you.
Hopefully that helps some.
Use zero shape.
Then zero pose. Or vice versa. Don't zero figure all at once.
the current version of the plugin works the best for me out of all of them perhaps excluding the last 1.x release before 1.2. It's got a couple of quirks but they are all pretty predictable and avoidable. BUt I don't do animation. So can't help ya there.
though for animation, if you turn on interactive update it used to help a lot of the issues. I suggested this to another user in the plugin thread and it fixed their issues 99% of the time. (they were still upset 2 frames out of 200 where not correct, but hey that's a big improvement)
Not disabling SLI is user error. You can't expect the software to fix that for you.
Hopefully that helps some.
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
Thanks, the two-step process works.
A minor nuisance, but I'll take it if it gets the job done.
Yeah, I would be the first to admit that compared to the previous builds, the current build (2.23) is the best of the bunch yet for stills, maybe for turntable animation as well (haven't tried it though).
Few welcome fixes here and there plus some nice new features, unfortunately accompanying them also new bugs to contend with... I feel like a kid on Christmas Day, who's so happy because he gets a lot of presents, new toys to play with, only to discover to my dismay that some of the new toys are broken.
I'll do more extensive tests by playing with the interactive update like you suggest and report back.
When working on a project I always consciously switch off SLI, of course. I'm just a little bummed because with 1.2 - and to some extent 2.15 - with SLI on, DS was still quite responsive that I was able to work on light scenes containing multiple characters without getting annoyed (much) by lags and whatnot. And that was on dual GTX 660s then... Now with SLI on it takes considerably longer for DS/OCDS to respond to changes.

Yeah, I would be the first to admit that compared to the previous builds, the current build (2.23) is the best of the bunch yet for stills, maybe for turntable animation as well (haven't tried it though).
Few welcome fixes here and there plus some nice new features, unfortunately accompanying them also new bugs to contend with... I feel like a kid on Christmas Day, who's so happy because he gets a lot of presents, new toys to play with, only to discover to my dismay that some of the new toys are broken.
I'll do more extensive tests by playing with the interactive update like you suggest and report back.
When working on a project I always consciously switch off SLI, of course. I'm just a little bummed because with 1.2 - and to some extent 2.15 - with SLI on, DS was still quite responsive that I was able to work on light scenes containing multiple characters without getting annoyed (much) by lags and whatnot. And that was on dual GTX 660s then... Now with SLI on it takes considerably longer for DS/OCDS to respond to changes.
Win 10 Pro 64bit | 2 x ASUS GTX TITAN BLACK, 6GB GDDR5 | Intel Core i7 3770K, 3.50 GHz | 32 GB RAM
MSI GT83VR SLI 7RF | Win 10 Home | 32 GB RAM
DAZ Studio Pro 4.10.0.123 | OR S.A. V3.01.1b | OCDS V3.8.2.39 | GeForce Driver 398.36
MSI GT83VR SLI 7RF | Win 10 Home | 32 GB RAM
DAZ Studio Pro 4.10.0.123 | OR S.A. V3.01.1b | OCDS V3.8.2.39 | GeForce Driver 398.36