Water drops are created using displacement map and alpha. (don't just the map, this is just a placeholder for test). Lighting is just an HDRI environment
I'm using PMC with a spec depth of 8 and Diffuse of 4. Raising those values doesn't change anything. This image is at 500 samples but the one I did last night before it crashed was up to 1000 samples and there was no difference whatsoever. I know for small images that would be a low sample amount but something this large, it should be plenty enough for those to clear up.
Any clue why only the larger drops are dark and the smaller ones are fine??
