Yes, this feature will be available for the 2.x versiongordonrobb wrote:Looks great. Is this a 2.x feature?

-Juanjo
Moderator: juanjgon
Well it's Octane feature and Octane cannot use LW nodes so it would not make much senseMrFurious wrote:Yummy..looking forward to this one. Shame it's limited to using the octane node tree I suppose from a learning perspective this is a good thing but would love to see the option to translate into LW nodes
When? When? Please tell us when?juanjgon wrote:Yes, this feature will be available for the 2.x versiongordonrobb wrote:Looks great. Is this a 2.x feature?
-Juanjo
Not Native LW nodes. I meant Octane/LW nodes.atnreg wrote:Well it's Octane feature and Octane cannot use LW nodes so it would not make much senseMrFurious wrote:Yummy..looking forward to this one. Shame it's limited to using the octane node tree I suppose from a learning perspective this is a good thing but would love to see the option to translate into LW nodes
MrFurious wrote:Not Native LW nodes. I meant Octane/LW nodes.atnreg wrote:Well it's Octane feature and Octane cannot use LW nodes so it would not make much senseMrFurious wrote:Yummy..looking forward to this one. Shame it's limited to using the octane node tree I suppose from a learning perspective this is a good thing but would love to see the option to translate into LW nodes
From how it looks, we'll now be working with 2 different node trees. Lets say you download a LiveDB material but want to tweak it but chopping/changing existing OctaneLW nodes in your scene (say for example a colour correction node, gradient node, material mix node, or image texture node with gamma/brightness adjustments, OR a bunch of these nodes strung together... well you cant, they need to be recreated in the Octane liveDB node tree. And vice, versa
Now you can load materials in LW from your LocalDB (stored from other plugin or from the Standalone), like from the LiveDB. I am thinking in a way to store the Octane LightWave materials created with the Octane LW nodes in the LocalDB/LiveDB databases.gordonrobb wrote:So can we store our own materials in the LocalDB?