How do we set the Alembic camera for the panoramic in Stand Alone?
We are using the Blender Plugin, but still have the 1.x version. Is this a case that I finally need to upgrade the plugin or is there a way to switch it in Octane 2.x?
360° stereoscopic videos
Guys, what's the maximum resolution that you can render/playback on the Orbx GearVR player?
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16 K x 16 K per frame/cube face is the current GL texture limit on Gear VR (and the highest resolution the human eye can most likely see in a 90 degree FOV). According to Carmack, 1536x1536 per cube face (x12 for stereo cube maps) is exactly what s needed to cover every pixel on the Gear VR's 2560x1440 OLED screen. When 4K OLED VR screens comes out, we will need to go to a higher res. and will add a new preset in Octane to make it simple for artists to make this switch.vdruts wrote:Guys, what's the maximum resolution that you can render/playback on the Orbx GearVR player?
Thanks