Hello,
I'm having bright dots on my renders. It seems to appear to glossy parts, but how can I eliminate that kind of spots? Should I make reflection more blurry or is it from something totally different?
I have only one Octane DayLight as my scene light with Directlighting Kernel.
Thank you
Bright dots?
Moderators: ChrisHekman, aoktar
- juhatakabe
- Posts: 29
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
- Attachments
-
- Screenshot 2015-06-20 21.39.04.png (76.02 KiB) Viewed 942 times
Houdini 20.5
Win / RTX4090
Mac / M4
Win / RTX4090
Mac / M4
It doesn't looks like a specular effect by daylight. But mostly occurs on very high speculars when sun reflected directly. That's normal. You can decrease specular values and increase roughness.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- juhatakabe
- Posts: 29
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
Thanks, that was it.aoktar wrote:It doesn't looks like a specular effect by daylight. But mostly occurs on very high speculars when sun reflected directly. That's normal. You can decrease specular values and increase roughness.
Houdini 20.5
Win / RTX4090
Mac / M4
Win / RTX4090
Mac / M4