Memory usage confusion

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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sadece
Licensed Customer
Posts: 216
Joined: Sun Apr 06, 2014 11:25 am
Location: Bursa, Turkey
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Hi all
in my workflow never exceed 6Gb but today. i have titan and 780 both 6gb. 780 is the primary, so connected to display.
what i couldnt understand is 780 is using almost 6gb of all while titan around 1.5gb. should they use smilar amout of memory,shouldnt they?

i hadnt noticed that 780 was running on the edge until i enabled AO and z depth channels under render passes tab. it failed rendering! dark screen for a while then c4d crashes.and says nvidia drivers stopped responding. btw nowadays after updating 16.050 or latest nvidia drivers, i sometimes having same crash no matter if i work or just surf on internet.(c4d oppened in the backgrond always)
someone has any opinnion?
cheers Hüseyin
http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
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bepeg4d
Octane Guru
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hi Hüseyin,
maybe it's not your case, but have you disable the "Multy-GPU" option in Nvidia control panel?
If enabled, sometimes it gives some troubles with the correct usage of VRAM
The best setup for Octane is always to have a dedicated GPU for displays only, in this way the VRAM dedicated to Octane is not reduced by the system and display ;)
ciao beppe
image.jpg
p.s. Sorry for the italian screenshot ;)
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sadece
Licensed Customer
Posts: 216
Joined: Sun Apr 06, 2014 11:25 am
Location: Bursa, Turkey
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thanks Beppe. yes the best having a gpu only for display but sametime it is waste of an empty slot. :roll: btw possible to dedicate cpu for this job with new intel cpus, ain't it?
http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
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bepeg4d
Octane Guru
Posts: 10371
Joined: Wed Jun 02, 2010 6:02 am
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Hi,
we can already use the iGPU inside CPU for display, from what I have understood, when Octane 3 will arrive, we should be able to use the iGPU also for calculating the render beside the ATI and OpenCL support :roll:

ciao beppe
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