ciao beppe
Google Cardboard VR and OctaneRender™ 2.0
Forum rules
Please do not post any material that is copyrighted or restricted from public use in any way. OTOY NZ LTD and it's forum members are not liable for any copyright infringements on material in this forum. Please contact us if this is the case and we will remove the material in question.
Please do not post any material that is copyrighted or restricted from public use in any way. OTOY NZ LTD and it's forum members are not liable for any copyright infringements on material in this forum. Please contact us if this is the case and we will remove the material in question.
you are welcome and let us know your experience 
ciao beppe
ciao beppe
- r-username

- Posts: 217
- Joined: Thu Nov 24, 2011 3:39 pm
interesting, i'm going to try today
thanks for sharing
thanks for sharing
hi
i have searched but not found a solution :-/
what i would like to is
- create a serie of stereo images from different positions inside a project
- export the images to my iphone (or online?)
- insert the phone into the headset
- let the developer / owner view the different images
- let the developer change views without having to dismount the phone
i also ordered the bluetooth controller from homido - could it be used to change images?
i have not recived the headset, so i'm just in the procress of finding a workflow
so if anyone have any experience please feel free to share
thanks
jorgensen
i have searched but not found a solution :-/
what i would like to is
- create a serie of stereo images from different positions inside a project
- export the images to my iphone (or online?)
- insert the phone into the headset
- let the developer / owner view the different images
- let the developer change views without having to dismount the phone
i also ordered the bluetooth controller from homido - could it be used to change images?
i have not recived the headset, so i'm just in the procress of finding a workflow
so if anyone have any experience please feel free to share
thanks
jorgensen
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
- r-username

- Posts: 217
- Joined: Thu Nov 24, 2011 3:39 pm
long term you will be able to do this interactively with orbx/luaJorgensen wrote: - let the developer change views without having to dismount the phone
(or unity3d/unreal now)
what I would do for right now is dump the interactive part, render all your views (stereo, over-under, 5000x5000) then make a stereoscopic movie (aftereffects/fusion) at 60fps.
hi r-username
thanks for your input.
your method of using aftereffects / fusion is interesting, but i don't have any experience with those programs.
but i found https://itunes.apple.com/us/app/mobile- ... 20493?mt=8 which looks interesting and i have to test it when i recive the headset.
jorgensen
thanks for your input.
your method of using aftereffects / fusion is interesting, but i don't have any experience with those programs.
but i found https://itunes.apple.com/us/app/mobile- ... 20493?mt=8 which looks interesting and i have to test it when i recive the headset.
jorgensen
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
Hi guys,
We have something working already that is pretty cool. In the ORBX app, you can load a lua file from a URL, and change the lua live, then just refresh to get the new changes, just like updating a web page. This works with the content itself downloaded, but we are making the content downloadable live from a URL too. We're excited to push this out. It will be a big release, and should open the doors to everything the community has been looking to do in VR.
We have something working already that is pretty cool. In the ORBX app, you can load a lua file from a URL, and change the lua live, then just refresh to get the new changes, just like updating a web page. This works with the content itself downloaded, but we are making the content downloadable live from a URL too. We're excited to push this out. It will be a big release, and should open the doors to everything the community has been looking to do in VR.
i'm just a dumb architect - so things need to be simple
....not even sure i understand what ORBX is.....
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
- r-username

- Posts: 217
- Joined: Thu Nov 24, 2011 3:39 pm
sounds interesting, is this lua file similar to an xml file?Goldorak wrote:you can load a lua file from a URL, and change the lua live, then just refresh to get the new changes, just like updating a web page.
I think quite a number of people are familiar with photo, video and audio playlists in xml format and there are a bunch of apps and scripts to simplify the process of updating a xml playlist.
don't buy it for a second, the fact that you are using Octane is a dead giveawayJorgensen wrote:i'm just a dumb architect
You can also use JSON for simple stuff and formatting, but that doesn't support user scripted events like Lua.r-username wrote:sounds interesting, is this lua file similar to an xml file?Goldorak wrote:you can load a lua file from a URL, and change the lua live, then just refresh to get the new changes, just like updating a web page.
I think quite a number of people are familiar with photo, video and audio playlists in xml format and there are a bunch of apps and scripts to simplify the process of updating a xml playlist.
don't buy it for a second, the fact that you are using Octane is a dead giveawayJorgensen wrote:i'm just a dumb architect
hi
i received my headset today. nice quality!
i wonder what is the best render size for a 3d stereoscopic side by side image?
(i see goldorak use 1136px x 640px - but that seems to be to small for 3d images)
i have tried 3000x1500, and it works ok, but i wonder if there is a optimal size, so it's not overdone, and not to grainy.
i need to make adjustment in mobile vr station some settings to get shaper images when using the headset, but the settings are a jungle :-/
but all in all, it gives a very nice feeling of the space - and i'm going to show it to the invester next week
ps. i'm using a iphone 5s.
pps. i have attached the camera settings
thanks
jorgensen
i received my headset today. nice quality!
i wonder what is the best render size for a 3d stereoscopic side by side image?
(i see goldorak use 1136px x 640px - but that seems to be to small for 3d images)
i have tried 3000x1500, and it works ok, but i wonder if there is a optimal size, so it's not overdone, and not to grainy.
i need to make adjustment in mobile vr station some settings to get shaper images when using the headset, but the settings are a jungle :-/
but all in all, it gives a very nice feeling of the space - and i'm going to show it to the invester next week
ps. i'm using a iphone 5s.
pps. i have attached the camera settings
thanks
jorgensen
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33

