juanjgon wrote:Your readme file is empty
I am testing your scene, and I can see that out of the render context the object doesn't have any polygon. You can see it in the OpenGL viewports because it has a custom object plugin to draw the fluid in the viewport, but the mesh is not loaded in the Layout until you press F9.
Are you sure that you can see the fluid with the LW native VPR? ... here it doesn't work, it has the same problem than the Octane IPR.
Anyway your scene asks for an object RFRK_Mesher.lwo that I don't have. Perhaps the RF plugin could write the mesh to a temp file and later load it in the Layout to render it with the VPR.
Anybody else has experience with RealFlow and Octane?
-Juanjo
I reply here to all those messages
Oh no, I did test the scene but of course I had the full scene so I thought it would work
But the empty readme I cannot understand, on my system (outside the rar) it is fine
I am VERY sorry for this rather unsuccessful demo that was supposed to be easy for you, fortunately you are pro so you figured it out anyway
And I think I was wrong, VPR actually did not work at all, the title said VPR but the view was still OpenGL
Also thank you VERY much for the further messages, as I told you I am just learning both RealFlow and Renderkit but I didn't think I was in THAT beginning. The documentation for RealFlow is - nicely said - not the best possible but now I see I really need to read everything about it before even trying, sorry to waste your time with missing instructions and not doing the RTFM

with RealFlow Renderkit first
Now I will try to learn everything before making stupid questions
Thank you VERY much again for all your help on this, and even so fast! You are amazing
Just in case here is the fixed test scene.
Antti
AMD Ryzen Threadripper 2990wx (32c/64t),64GB RAM,NVIDIA GTX 1080ti,Win10
Clarisse 4,Houdini 18 (+Octane 2019),Blender2.81,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Houdini 2019, Clarisse 2016
No business, just fun
