Matte Material/Shadow Catcher Problem

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Post Reply
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

I'm having a problem with the matte material. I'm fairly sure I'm doing it the way I've always done. it.

Lighting is HDR environment. but I can see the object the matte material is applied to.

Can anyone confirm this with just a simple ground object?
Attachments
IPR_image.jpg
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

It's being caused by black body emissions that are the lights on the top. those lights shouldn't be making a difference to the ground though. Anyone any idea what's causing it to behave like this?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

It looks exactly the same with the power at 0.0001 and the efficiency at .1%

I thought this bug had been fixed.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I am not sure, perhaps it is a bug. Can you please send me a sample scene with this setup?

-Juanjo
Post Reply

Return to “Lightwave 3D”