Hi,
i'm just wondering if it's possible to convert a Octane material into a standard C4D material.
The background is that i created an alpha shader with several octane noises (with different transformation and so on) which i now
would like to use to emit turbulence fd within a new scene file.
However i cant get a correct transformation from octane pass to c4d.
Any suggestions? thanks!
edit: while looking for a workaround i cam across another issue with the cinema noise and the octane plugin.
obviously when i create a c4d noise octane renders the the scale that is shown in the c4d editor view. rendering with the standard renderer the scale of the noise is much smaller.
I would like to have a 1:1 scale from c4d standard renderer to octane, is that possible?
Material conversion: Octane -> C4D
Moderators: ChrisHekman, aoktar