After creating a couple of very bright interiors I decided to do the opposite. Well the room is still bright but the walls are black.
Cinema4D, Octane render (PT 3K samples) 2 hours render per image on GTX TitanX and GTX 670
Post done in Photoshop
Black Living Room
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- vudumotion
- Posts: 92
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- Stahlwolle
- Posts: 68
- Joined: Sat May 19, 2012 9:36 am
- Location: Cologne, Germany
Impressive! I like the details very much - only the corrugation of the carpet is quite seen to much in cgi-images
- just a little would be enough. but the material itself of the carpet is amazing, how is it done?
thx for sharing!

thx for sharing!
i7 3930K 6x3.2GHz | 32GB | ASUS Rampage Extreme iv | Geforce Titan + Geforce 780 ti | 1200W PSU
Looks fantastic.
Can you post one render without post ? I'm interested how much of exposure/brightness is added in post since my interior scenes look a bit too dark in octane even with white walls and you used black walls
. Thanks
Can you post one render without post ? I'm interested how much of exposure/brightness is added in post since my interior scenes look a bit too dark in octane even with white walls and you used black walls

--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Dat floor material.
Amazing job
Amazing job
Those renders are really impressive, love the lighting and details in each shot. I'll sure take those renders as reference.
I'm using the standalone edition of Octane and trying to learn how to master it. I wander how would it be possible to create such a lighting setup in Ocatne, to achieve such good result. Would anyone be kind enough to give some tips?
I'm using the standalone edition of Octane and trying to learn how to master it. I wander how would it be possible to create such a lighting setup in Ocatne, to achieve such good result. Would anyone be kind enough to give some tips?
Nicely balanced scene (I mean, angles, framing, light, reflections, textures..=) strong work to say the least!
My favorite part is the light coming through the shades on the window. I love that bits of fabric are thicker in places and block out more light than others. That feels the most realistic to me. What type of material did you use for this? Are you using transmission or SSS at all?
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Paper Lantern | Fresh Snow (C4D Only) | Keyboard Displacement Texture | Solar Panel Texture
Mac Pro (2012) | 2x6Core 3.06GHz | 64GB | 1 x Titan Black 6GB
Portfolio: http://www.deltawavefx.com
- jeffbriant
- Posts: 43
- Joined: Thu Dec 25, 2014 4:21 pm
- Location: Toronto, Canada
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beautiful work! love that window and the light coming in from it.
2x1080's network rendering to 4x980Ti's
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
very good!
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB